this post was submitted on 18 Jun 2024
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[–] garretble@lemmy.world 97 points 5 months ago (4 children)
[–] kryptonianCodeMonkey@lemmy.world 38 points 5 months ago (1 children)

Everyone's gonna think the protagonist is named Link. What a terrible idea.

[–] garretble@lemmy.world 16 points 5 months ago (1 children)

Wait, you mean the girl with the wand is not Link?

[–] Chozo@fedia.io 14 points 5 months ago

No, the girl with the sword is Link.

[–] SoleInvictus@lemmy.blahaj.zone 15 points 5 months ago

Shamelessly purloined from YouTube:

The Legend of Zelda: The Missing Link

[–] dirtySourdough@lemmy.world 4 points 5 months ago

The Lelda of Zelda

[–] sdcSpade@lemmy.zip 42 points 5 months ago (3 children)

I like that they went with the Breath of the Wild approach of "Let's just give the players everything and let them figure it out." I hope that wand is just the cornerstone of gameplay though, I don't think it can carry an entire game. I am a little worried that it's all they showed, especially for combat.

[–] Zoomboingding@lemmy.world 23 points 5 months ago

Their Zelda team has been solid. It looks like the core will be around duping objects and enemies, but I imagine we'll get some other magic items to play with. Link uses a lot more than his sword in every game, so a Zelda using only Garry's Mod would be out of character for the series.

Still, even if literally every challenge is tied to it, there is a lot you can do, from summoning items to attack/block with, minions, things to ride on (the blade trap), special items for specific puzzles... As long as there's easy ways to use your favorites, it could certainly carry the game.

[–] barsquid@lemmy.world 7 points 5 months ago (2 children)

I wish they would cut this stuff out. I want to go into a big temple, receive one new tool, solve a bunch of puzzles featuring that tool, and then beat the hell out of a large monster using that tool (and a sword).

[–] Zoomboingding@lemmy.world 8 points 5 months ago

Indie space is probably your best bet here. Zelda team looks to want to innovative on the formula rather than rehash/perfect.

[–] Hyrulian@lemmy.world 7 points 5 months ago (2 children)

Have you checked out Tunic? That game very much scratched the itch for a more classic style Zelda and it may be up your alley!

[–] skulblaka@startrek.website 4 points 5 months ago (1 children)

I found Tunic to be a bit obtuse, but I'm usually a wiki gamer and that game really seemed like one where I should not do that. As a result I really didn't know what I was doing for a good while. I've never had a game make me work so hard to learn to read before, and even that I only learned by cheating...

All that said though, fantastic game, 10/10, it feels like classic Zelda bred together with Hollow Knight. I do recommend it. If you're going in blind though, be prepared to use your head and maybe also a pad of paper.

[–] Hyrulian@lemmy.world 3 points 5 months ago

I agree with you 100%. Especially in the early game it can be quite hard to figure out what to do next until you learn how the game does hints and explanations. It's very rewarding when you do figure it out though, and the dopamine hit when you have the many "eureka" moments in the game is unmatched in my opinion.

I also think that the obtuseness didn't bother me as much because I found the original legend of Zelda to be quite obtuse as well. That being said I also agree you should keep a pen and paper nearby. I actually made a digital journal while I was playing the game and it turned out to be really fun to look back on! Such a unique experience!

[–] barsquid@lemmy.world 3 points 5 months ago

Thank you! I've never heard of this one but it does look like it fits the bill. Certainly have to take it seriously when you get a classic Zelda recommendation from someone named Hyrulian.

[–] NOT_RICK@lemmy.world 4 points 5 months ago

Yeah this doesn’t look especially compelling to me at this point, hopefully there’s more to the gameplay than they showed

[–] spacemanspiffy@lemmy.world 25 points 5 months ago (1 children)

This looks fun. I am eager to pirate this and play it on PC :)

[–] samus12345@lemmy.world 11 points 5 months ago (1 children)

And I will pirate it and play it on my Switch!

[–] Huschke@programming.dev 12 points 5 months ago (1 children)

And I will pirate it and play it on my Steamdeck!

[–] the16bitgamer@lemmy.world 23 points 5 months ago (2 children)

Been waiting for a new 2d Zelda game since link awakening was rereleased. So far it looks interesting. The only issue I can see with this game is that it to is going to be $79.99 CAD and from what I’ve seen it’s so not going to be worth that. Hoping for a $49.99 or $59.99 CAD price tag, but this is Nintendo.

[–] dual_sport_dork@lemmy.world 8 points 5 months ago (1 children)

The Link's Awakening remake got released at full price, so there is a 0% chance this will be a budget title even though it probably in reality should be.

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[–] Kelly@lemmy.world 5 points 5 months ago (1 children)

Do you get vouchers?

I find buying vouchers brings the per-title cost down to au$67.5.

In comparison Sony is charging au$125 for a 1st party title like the last of us part 1 so Nintendo feels like they are priced competitively.

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[–] ShittyBeatlesFCPres@lemmy.world 16 points 5 months ago (4 children)

I enjoyed the Link’s Awakening remake and Link Between Worlds on 3DS. It looks like it’s got a similar style as those games even if the gameplay might be different.

It might also be setting up a full-blown BoTW-style game for Switch 2 as well. I could totally see this as a “Let’s work out how Zelda’s combat works because Switch 2 is going to have you play as both Link and Zelda.” Kind of like how GTA games have multiple protagonists now.

[–] garretble@lemmy.world 7 points 5 months ago

I had a very similar thought myself.

They said the next big Zelda was going to be different than TotK/BotW style, so after getting some baseline skills/items/ideas that Zelda uses in this game, they could leverage that for the next big game where you can swap between the two.

It’d just be cool to play as Zelda in 3D.

[–] BubbleMonkey@slrpnk.net 3 points 5 months ago (1 children)

If you play hyrule warriors age of calamity, you get to play around with her in combat, and they explored her as a mage (don’t really recall in the first one how she played, tbh, I feel like she was melee for that one)

It’s kinda wonky AE stuff, basically AE versions of all link’s sheika abilities in botw, since the slate is literally her weapon, but it’s a warriors crossover game so that’s pretty par for the course on the wonkiness.

Idk how this wand thing or the abilities from it compare to that (I don’t watch trailers, they spoil things), but I think they’ve had it on their mind for a while now.

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[–] _sideffect@lemmy.world 13 points 5 months ago (2 children)

Not sure how I feel about no direct attacks by Zelda, but I'm sure it won't disappoint

[–] garretble@lemmy.world 6 points 5 months ago (1 children)

If you look to the left of the screen it does look like there are 4 shortcut slots, one in this video taken up by the wand. My hope is that she gets some other items to use along with the wand. Zelda has always had bows, for example, so that'd fit right in.

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[–] MimicJar@lemmy.world 3 points 5 months ago* (last edited 5 months ago)

It sounds painful, and I'm concerned there will be too much menuing, but in general I'm trusting Nintendo on this one. (Well, maybe wait for a demo/review.)

[–] phoneymouse@lemmy.world 9 points 5 months ago (1 children)

Looks cool, and a major first letting players be Zelda

[–] pootsforjesus@lemmy.world 23 points 5 months ago (3 children)
[–] dabe@programming.dev 34 points 5 months ago (2 children)

Can we just pretend that it is…

[–] captain_aggravated@sh.itjust.works 10 points 5 months ago (1 children)

Absolutely not. Those who forget history are doomed to repeat it.

[–] Chozo@fedia.io 5 points 5 months ago* (last edited 5 months ago) (1 children)

The CD-i Zelda games had a really fun charm to them. Someone made a really fun homage to them, called Arzette: The Jewel of Faramore, and it's a sweet love letter of a game, complete with crudely hand-drawn cut scenes with confusing perspectives. The developer is "Seedy Eye", or... y'know... CD-i. ;)

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[–] pootsforjesus@lemmy.world 7 points 5 months ago

Super fair take, haha

[–] Link@rentadrunk.org 3 points 5 months ago

Does Spirit Tracks and Phantom Zelda count?

[–] phoneymouse@lemmy.world 2 points 5 months ago

Wow, today I learned. Nintendo is pretty protective of its IP, so it’s nuts that these were allowed to be made by another company in the first place.

[–] llii@discuss.tchncs.de 7 points 5 months ago

Looks quite interesting.

[–] Sparkles@fedia.io 7 points 5 months ago (1 children)

This style reminds me of the game boy games…ahhh I’m old.

[–] Glemek@lemmy.world 17 points 5 months ago

It is directly pulled from their recent remake of link's awakening, so that makes a lot of sense

[–] tamlyn@lemmy.zip 6 points 5 months ago (1 children)

Looks quite interresting. Still not a fan of the style, but i can life with that. But playing Zelda in a Zelda game. Seems nintendo like to push it's pincesses this year.

[–] samus12345@lemmy.world 6 points 5 months ago (3 children)

What's next, playing as a metroid in a Metroid game? Actually, that sounds really cool!

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[–] hOrni@lemmy.world 5 points 5 months ago (1 children)

Looks fun. Unfortunately I've given away my Switch to my cousins children. Maybe they will borrow it to me for a while.

[–] aciDC14@lemmy.world 5 points 5 months ago

Damn, imagine disliking someone for giving away their switch…

[–] hark@lemmy.world 5 points 5 months ago (2 children)

I'm glad Nintendo is finally starting to realize the potential of playable Zelda. Her style of gameplay will put a fresh new spin on the series. I also hope to see somewhere down the line a game where you can choose to play as either Zelda or Link and your choice will give you a different experience and cause puzzles to have different solutions, which would be good for a replay. Such a game would also have the potential for two-player co-op with vastly different abilities.

[–] TPushic@pgh.social 5 points 5 months ago

@hark There’s really no excuse why after 40 years of Zelda games, Zelda is not commonly playable

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[–] Lost_My_Mind@lemmy.world 5 points 5 months ago

I fell in love with the concept of this game instantly. I think they will probably spin off these concepts into it's own series. Or at least I hope they do.

I feel a lot can be done with the whole enemy spawning thing. Obviously I haven't played it, but I bet it's going to merely open the window to it's full potential. Forget the tables, and plants......I think you could have a whole game type where the whole thing is just being essentially kamiek (from the mario series).

If you have enough enemy types, and some kind of balancing system, I think that would be cool. Make it so you CAN just spawn endless guards......but maybe it's not the best choice. You can still DO it.....you can do anything. It's a modern Zelda game after all. But some situations might make more sense to use 2-3 of one enemy type rather than 500 of another. But you do you.

I'm just so hyped for this game. 3 days before my birthday! I may be turning 41, but I'll get MYSELF a birthday present. And maybe an ice cream cake.

[–] Jim_Just_Jim@lemmy.world 3 points 5 months ago

This is nice and all, but where's WWHD?!?

[–] atrielienz@lemmy.world 3 points 5 months ago (1 children)

Wish they'd add the new games to the website so I could wishlist them. I'm looking forward to this.

[–] macstainless@discuss.tchncs.de 7 points 5 months ago

DekuDeals is where you'll want to do that. Lets you get alerts about price drops too from places other than the eShop.

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