this post was submitted on 31 Oct 2024
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Linux Gaming

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[–] turbowafflz@lemmy.world 233 points 2 weeks ago (62 children)

The fact that companies think client side anti cheat is a good idea is so insane. Maybe try designing your server better instead of blaming the operating system for not letting you control your users

[–] nekusoul@lemmy.nekusoul.de 26 points 2 weeks ago

Aside from better server side detection, which is I agree is severely underdeveloped, I'd say that the next big step should be a much bigger reliance on reputation-based matchmaking, ideally across games. It would need to be built in a way that's not abusable by devs or trolls and should be as privacy-respecting as much as possible (as in, not having to validate with your ID South-Korean style), which isn't an easy task. Working properly however, it would keep honest players from seeing any cheaters at all with no client-side anticheat required at all, which would be nice.

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