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submitted 6 days ago by chloyster@beehaw.org to c/gaming@beehaw.org

On time this time :)

Whatcha been playing! After uploading my 3ds spot pass data I've been on a wario ware gold binge, trying to complete all missions in the game.

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submitted 1 week ago by knokelmaat@beehaw.org to c/gaming@beehaw.org

The format of these posts is simple: let's discuss a specific game or series!

Let’s discuss the Resident Evil series. What is your favorite game in the series? What is the first entry you ever played? What aspects do you adore about it? What doesn't work for you? Feel free to share any thoughts that come up, or react to other peoples comments. Let's get the conversation going!

If you have any recommendations for games or series for the next post(s), please feel free to DM me or add it in a comment here (no guarantees of course).

Previous entries: Polybius, Tetris, Telltale Games, Kirby, LEGO Games, DOOM, Ori, Metal Gear, Slay the Spire

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submitted 4 hours ago by Kissaki@beehaw.org to c/gaming@beehaw.org

In Sky: Children of the Light you can let yourself get taken by the hand, and the other player guides/plays for you and you barely need to do anything anymore. Felt a bit absurd and funny, but interesting nonetheless. Certainly unique. It was also very good to eat some snacks and watch yourself progress while doing so. bee happy emoji

Sky is an interesting and visually beautiful/well-crafted game. It has many things going for it. But also things I found frustrating and annoying.

I was also confused quite a bit, about quite a few things about what is happening and interacting in what way.

If only there weren't so many cutscenes blocking me from actually playing the game and feeling embedded in the world and atmosphere. I hate those disrupting cutscenes. Forced camera focus was also annoying at times.

Overall, I find Sky quite interesting, and can certainly recommend taking a look at and even into it.

Sky: Children of the Light is available on Steam for free, in Early Access. It has also been available on iOS since 2019, Android since 2020, Switch since 2021, PS4 since 2022.


Walking back and forth between sofa + controller + TV and my PC + keyboard to chat with people was a hassle though 🤡 (I was streaming PC to TV so it was the same thing. Chatting is entirely optional.)

(Sorry for the shitty ~~screenshot~~ photo of hand-holding.)


Have you played Sky? What did you think of the implementation of social systems and interactions with other players?

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This is my first Nintendo system since the NES. I've never been a big fan of their first-party properties when I've played on others' consoles, although I am interested in the Switch Zelda games.

We got Mario Kart 8 and Let's Go Pikachu for my son (the Switch is for his birthday). I might try Let's Go Pikachu but don't really care for Mario Kart. I'm keeping an eye on the Ori games too.

What I'm mainly interested in is Switch games that you can't play on the PS5 (which is my main platform). I don't really do mobile gaming so the Switch will pretty much be a home console for all intents and purposes, so I'm also not really affected by games that are "good for Switch mobility" like Hades (as an example--I already own that on PS5).

Thanks!

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Not sure how well bombastic brass will do over longer periods of play, but I'm sure Wube have thought of that - going to be really interesting to see/hear this in action.

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submitted 1 day ago* (last edited 1 day ago) by hydroptic@sopuli.xyz to c/gaming@beehaw.org

Todd produced something that's actually good‽

I've watched the first two episodes and I've really liked it so far. While FO4 as a game was OK at best (at least vanilla; Sim Settlements 2 is great fun), I've liked the art direction on it. I know the "chunky" look has been a bit… divisive, I think it looks suitably retrofuturistic and less drab than the earlier games, so it's fun that the show has really leaned into the style. The score by Ramin Djawadi is also really good, at times really reminds me of Ben Frost's and Marc Streitenfeld fucking amazing score for Raised by Wolves.

The dark humor and a somewhat quirky and sarcastic take on things is also very Fallout; it doesn't take itself too seriously, but is also surprisingly dark in many ways, and not just because it's postapocalyptic and bloody.

spoilers for first 3 epsThings like what Maximus did to whatstheirname, with the razor in the boot, and then what happened between him and Titus after the yao guai attack. It's like everybody's at least a little bit of an asshole and that there's not too many if any unambiguously "good" characters in the main cast.

Edit: did that axolotl-looking huge mutant with fingers coming out of its mouth drop loot when it died‽

All in all, it's been a really nice surprise that the show seems to have turned out well; my cynical old ass was definitely prepared for something worse, heh. How have you folks liked it?

(Oh and for the love of the gods and all that is fuzzy, please remember to use spoiler tags if you talk about plot points 😁 It's the second button on the right on the comment format bar.)

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submitted 2 days ago by DdCno1@beehaw.org to c/gaming@beehaw.org

The cat is out of the bag and despite many years of warning before this and similar technology became widely available, nobody was really prepared for it - and everyone is solely acting in their own best interests (or what they think their best interests to be). I think the biggest failure is that despite there being warnings signs long before, every single country failed to enact legislation that could actually meaningfully protect people, their identity and their work(s) while still leaving enough room for research and the beneficial use of generative AI (or at least finding beneficial use cases).

In a way, this is the flip side of the coin of providing such easy access to cutting edge tech like machine learning to everyone. I don't want technology itself to become the target of censorship, but where it's being used in a way that harms people, like the examples used in the article and many more, there should be mechanisms, legal and otherwise, for victims to effectively fight back.

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submitted 2 days ago by BevelGear@beehaw.org to c/gaming@beehaw.org
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submitted 2 days ago* (last edited 2 days ago) by hydroptic@sopuli.xyz to c/gaming@beehaw.org

Made by Per Bergland and, funnily enough, Max Tegmark.

There's also a slightly saner variant called Frac which is only 3D.

Also, anybody else find it a bit amazing that we can emulate DOS games in our frickin' browsers‽

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This might be a stretch but it's still a game. Does anyone know of a bike trainer program (hopefully at least half decent) that runs natively on Linux? I've tried getting Zwift to work through Lutris but have been unsuccessful.

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submitted 2 days ago by DdCno1@beehaw.org to c/gaming@beehaw.org

I would normally not link to a tweet, but it's from the YouTuber who is behind the global campaign that aims to prevent games companies from killing games people paid for:

https://www.stopkillinggames.com/

It seems that Ubisoft is either doubling down on deleting this game in order to throw a wrench into preservation efforts and activism (even though it'll achieve the polar opposite) - or that this was the plan all along and it's just blindly being carried out, bad optics be damned.

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In my quest to find awesome games that aren't well known, I came across StarSector a couple of weeks ago and I can't put it down. It is the same addition that I had with Factorio and Balatro in recent times.

However, when I started looking into it, I had already heard about it back in 2013/2014 under the name of Starferer and it was great to see that it was still being worked on.

What an amazing game/project as I'm sure many of you might agree. The lore, the gameplay and the atmosphere is great.

But I have to admit, digging my teeth into the mods for QoL and trying to get Java23 to game the game to work was as fun as the game.

My questions to you are:

  • How did you come across StarSector
  • A favourite moment while playing
  • What other games that you have played/heard come close to this?
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submitted 3 days ago by Gaywallet@beehaw.org to c/gaming@beehaw.org
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submitted 3 days ago* (last edited 3 days ago) by chloyster@beehaw.org to c/gaming@beehaw.org

Archive link: http://archive.today/6j2KZ

Also this news sucks 😭

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submitted 3 days ago by chloyster@beehaw.org to c/gaming@beehaw.org
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submitted 3 days ago by Sunforged@lemmy.ml to c/gaming@beehaw.org

Actual review starts at 18:38.

For all the great things they have to say about the game their scoring is heavily impacted by being a channel for board games. I agree with pretty much everything they have to say, except the art has really grown on me and I am glad they went in a different direction from previous SW card games. The art feels as fresh as the gameplay.

And the gameplay is extremely good. FFG has announced that they have 3 additional sets already printed and an additional 6 ready to go. On top of that the tournament support makes organized play a priority for the game which I love as from what I can see WotC has been dropping that ball more and more as Arena has become more of their focus.

Have you played the game? Are you interested?

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submitted 6 days ago* (last edited 5 days ago) by sleepybisexual@beehaw.org to c/gaming@beehaw.org

Its been a while since I played botw and totk, I want to get into similar open world games with good combat systems, any recommendations?

As for platforms, I need games that aren't too intensive, my PCs are kinda weak and my consoles are a switch and an emulator that does up to GameCube/ps2

This question proves how stupid I am lol

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submitted 1 week ago* (last edited 1 week ago) by Hathaway@lemmy.zip to c/gaming@beehaw.org

This overhaul is the beginning steps of revamping the tutorials, and, hopefully, being much more beginner friendly. If you like space sims, this is one of the best times to give X4 a shot!

I would argue, a lot of the systems don’t take a TON to learn, but, they take a TON of time to get to some of them. It’s definitely not a “sit and play for 20 minutes” game.

Along with the tutorial upgrades comes some much needed graphical overhauls as well. Great game, great community, and lastly a small, fantastic dev team that’s been supporting the game for years.

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Horn of Balance - an indie 2D zelda-like

I'm developing 'Horn of Balance', a 2D zelda-like featuring 12 non-linear dungeons, 2 interconnected worlds and a TON of secrets.

Right now, the project is live on Kickstarter (https://www.kickstarter.com/projects/hornofbalance/horn-of-balance) and we've almost hit the funding goal with just 24 hours left!

There's also a free demo on Steam (https://store.steampowered.com/app/2738140/Horn_of_Balance/) and Itch.

I'm happy to answer any questions you might have!

@gaming

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submitted 1 week ago by ace@lemmy.ananace.dev to c/gaming@beehaw.org
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submitted 1 week ago by chloyster@beehaw.org to c/gaming@beehaw.org
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omg miku....

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Gaming

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267 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


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