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submitted 1 year ago* (last edited 1 year ago) by verycoolusername@lemm.ee to c/patientgamers@sh.itjust.works

Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.

Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.

Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn't really get. New Vegas did the cowboy theme much better.

INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.

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[-] Black_Gulaman@lemmy.dbzer0.com 26 points 1 year ago* (last edited 1 year ago)

I'm not disappointed at the game but on myself.

I patiently waited for Elden Ring to go on sale, excited to play it. But the reality is i don't have enought time to play.

So what happens is I die a few times, restart my progress, die a few more, then my IRL game time has ran out. And I'm still where I started, no progress made,.

If i consistently evade enemies just to get far on the map, then what I've done is stunt my character progression and just horse around the map. I mean that's not playing, it's being a tourist inside the game.

[-] Brocken40@sh.itjust.works 10 points 1 year ago

A lot of them you are meant to run past, you don't get meaningful xp from mobs until you get to late game secret areas, early game just Google where dungeons are, ride torrent to them and kill bosses for levels

[-] Black_Gulaman@lemmy.dbzer0.com 4 points 1 year ago

You mean, grinding on mobs won't give me meaningful xp? So it's the bosses that I need to kill.

[-] Borat@lemmynsfw.com 1 points 1 year ago

Each enemy gives you a set amount of runes (souls) that you can use to level up, harder enemies give more.

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this post was submitted on 15 Aug 2023
157 points (96.4% liked)

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