this post was submitted on 03 Jul 2023
174 points (98.3% liked)

Patient Gamers

11360 readers
228 users here now

A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

^(placeholder)^

founded 1 year ago
MODERATORS
 

Mine is the Army Men series. Objectively mediocre games at best but the concept of toy soldiers fighting over our yards and rooms has always been cool to me

you are viewing a single comment's thread
view the rest of the comments
[โ€“] this@sh.itjust.works 16 points 1 year ago (3 children)

Guild Wars 1. Unlike other MMOs it is entirely separately instances in combat, the level cap was very low, it had a focus on narrative storytelling, and a max parysizr of up to 8(depending on area of the game). It also came from the era where subscriptions were the model for MMOs and it didn't require (or even have) subs. You just bought the game and you got to play. There were multiple campaigns (basically separategames worlds with different proffestions and skills) that you could cross between with any of your characters assuming you owned that campaign. Very different game from gw2.

[โ€“] zyS7@lemmy.world 4 points 1 year ago

I played Guild Wars starting from the beta and loved it. I was super excited for the sequel - even bought the collector's edition - but didn't end up playing it that much.

load more comments (2 replies)