this post was submitted on 04 Sep 2023
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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"So then it's onboarding people, teaching them how to play D&D, which is really complex"

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[–] Onii-Chan@kbin.social 22 points 1 year ago* (last edited 1 year ago) (30 children)

I know this will be a very controversial comment, but I actually can't stand the combat (extremely unfamiliar with the genre as a whole, and I've also never been a fan of turn-based systems), but love the game to death. As a result, I'm using a trainer to essentially trivialize combat encounters, because my BG3 addiction stems from the characters, their stories, the incredible world and the exploration it offers, the side quests, the lore, the insane detail in every corner of the map. I also work 80 hour weeks and want to spend the little time I get with the game doing what I love most, which is exploration and delving into my characters' stories.

I've just gotten through Moonrise Towers (and have done all I can find to do in each area so far, although I already know I'll be doing multiple playthroughs), and it's one of the most immersive and enjoyable gaming experiences I've ever had, despite the fact I'm quite literally cheating my way through combat encounters. I'm basically playing it as a very interactive 'choose your own adventure' novel, with weapon and armor pickups being cosmetic-only in nature, and the focus of my playthrough being on exploring the world and delving into its inhabitants' backstories and the mysteries they hold.

[–] Valdair@kbin.social 5 points 1 year ago (2 children)

I don't disagree with your stance, but I am curious why you decided on a trainer instead of picking the easier difficulty. Did you try it and still find it too much? I have read about the differences between modes but haven't actually tried anything other than normal, and even though I'm extremely familiar with PF 1e and D&D 5e I've struggled with lots of encounters.

[–] Onii-Chan@kbin.social 6 points 1 year ago* (last edited 1 year ago)

I initially started on easy, but just found it far too complex of a system to get my head around, and when my work hours can see me going days between play sessions, any knowledge I do pick up often isn't retained. I also just don't enjoy turn based combat at all, so when I enter combat, I just throw on god mode and infinite turns to get it over and return to the story or quest more quickly (I'll often alter things depending on what's happening in the game at the time though. For example, I did the Gauntlet of Shar with Shadowheart on her own, as it felt like something she needed to tackle solo, even if I wasn't in any genuine danger.)

I guess tl;dr - even easy was a bit too much for me to take in given my work schedule, as well as the combat taking a lot of time away from the aspects of the game I love, namely exploration and stories.

[–] ulu_mulu@lemm.ee 3 points 1 year ago* (last edited 1 year ago)

Not the one you're asking but I feel the same as them.

I am playing on the easiest setting with no mods because it's my first playthrough, I can finish the combat sessions without struggling but I don't like the combat mechanics at all, this system is just not for me.

Next playthrough I'll use mods and if there's something that can make combat finish as fast as possible so I don't have to deal with it too much, I'll definitely use it.

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