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Unity’s new “per-install” pricing enrages the game development community
(arstechnica.com)
This is a most excellent place for technology news and articles.
Installed Godot yesterday and it's starting to grow on me, I like it. Looking forward to a huge movement of studios over to Godot, which will hopefully speed up the development of Godot through further support. Is there any reliable source of data about which game engines are popular at the moment? I want to see that sweet sweet decline in Unity user base over to Godot.
Definitely waiting for Godot (heh) to step up to the plate, it's missing some stuff at the moment but give it a year and I'm sure it'll get there. We're stuck with Unity for now but things like this mean plans are in place to migrate off it should it become necessary (by and large aren't hit by this yet because we charge a bunch for the app so 20p isn't a big deal.. although we don't and likely can't track installs so no idea how that works..).
That was a wonderful reference.