this post was submitted on 03 Dec 2023
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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I scoured all the Act 1 areas (probably still missed stuff) but finally decided to jump into Act 2. I'm struggling to feel "connected" to it, to be honest. I went down the ladder into the Underdark and just sailed my way across to some ancient Shar-worshipper place and I feel... lost?

I remember this was exactly the issue I had with D:OS2 as well. Played Fort Joy, loved it, made it off the island and couldn't figure out where to go, what to do, etc. The sense of direction left me.

I feel similar vibes here arriving in Act 2. Anyone have any tips or advice, or is it just a case of "stick with it, you'll be all right"? I'm asking because I've played a lot of Act 1 and barely touched the game since making it into Act 2 a few weeks ago.

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[–] Amir@lemmy.ml 14 points 11 months ago (2 children)

The Underdark itself is super disconnected from the rest of the game. Grymforge is also kind of weird. When you get to the Gith creche you'll pick up the main story again. That crech is part 1 of act 2, and then the Shadow-Cursed Lands are the main part of act 2. The Shadow-Cursed lands are IMO the best part of the entire game.

[–] HobbesHK@startrek.website 6 points 11 months ago (1 children)

I’m at the Grymforge right now and Nere needs to be freed so I can stay safe in the Shadow-Cursed Lands. I’ll persevere, good to hear I’m getting close to your fave bit!