this post was submitted on 01 May 2024
11 points (86.7% liked)

Diablo

6544 readers
1 users here now

For discussion, memes, and everything Diablo.

Simple rules:

  1. Diablo related content only. This includes other ARPGs to (and only to) the extent that they relate to Diablo.
  2. Behave yourself.
  3. No NSFW content.
  4. Diablo based memes are allowed in moderation.

Please tag your posts with the game you're talking about: [D4], [D3], [D2], [D2R], etc.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] xhieron@lemmy.world 5 points 6 months ago (2 children)

Better late than never, but it still feels like a lot of this stuff (ahem, Codex) should have been in at launch. Unsurprisingly, we're retreading a lot of the learning that happened in the early days of D3, and I think many of us predicted exactly that.

All the same, it's enough to get my attention, which is more than I can say for the first three seasons. I hope it indicates movement in the right direction. If it takes a full year to "catch up" with where they left D3, that still leaves plenty of time to push the franchise forward.

[โ€“] buedi@feddit.de 1 points 6 months ago

Oh yes. The codex sounds really interesting. I also like that it saves the best version of an aspect you extracted so far and not just puts in the best one or a lower tier one like we have it now. There will still be excitement when finding an item with the same aspect, but a higher roll, so you can improve your codex over time. I also do not have any issues with the codex resetting every league. Since it is kept in the eternal realm, I can play eternal at my own pace and slowly improve the aspects I have there if I want.

I far too often did not use my higher rolled aspects because I was waiting for a better item to apply them to... the end result was often, when I stopped playing a season, I had the best rolled aspects still in my stash. The codex will help me with that :-)

load more comments (1 replies)