this post was submitted on 18 Jun 2023
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Rimworld

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Hello,
I started playing the game and it's awesome! However I don't really understand how moving with the colony works. I found out that you can indeed move to other tiles, but it seems like it's impossible to have 2 colonies then that trade with each other, after for e.g. telling half of the population to go and settle somewhere else. It seems like you can always only have one.

In this case what's the point of progressing on one part of the map? In the end resources on that tile of the map are finite. What happens when I for e.g. harvest all stone that exists on my part of the map? How do I continue building? Or if I run out of building space, etc.?

If moving is the goal what's the point here, because as far as I understood it's not really possible to move all stored items etc. to another place, so at the end you always loose what you have build or farmed?

Probably the answer is simple but that's the main point I didn't have figured out about the game yet.

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[–] tburkhol@lemmy.world 1 points 1 year ago (2 children)

You can have multiple colonies - it's a setting somewhere that defaults to 1, but you can change it during gameplay.

I think the main reasons for moving a whole colony are resources, environment and trade with NPCs, and it's probably more an early-game thing. Harvest the good surface resources, move, and repeat until you're close to a couple good towns. Late game, once you get the deep miner, there's no limit to the materials you can mine, you can send pods to trade pretty long distances, and if you're playing mech, you can probably clean up any pollution you create.

[–] brayd@feddit.de 0 points 1 year ago (1 children)

That sounds very interesting, thank you!

[–] Rigal@lemmy.world 1 points 1 year ago

Be careful though, because you shouldn't have many without affecting performance (by default it's limited to 2 colonies).

Also abandoned colonies gets an icon in the map that don't allow them to be colonized again, so you are leaving those coordinates unusable. This is for techinal and performance reasons.