this post was submitted on 18 Jun 2023
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Rimworld
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You can have multiple colonies - it's a setting somewhere that defaults to 1, but you can change it during gameplay.
I think the main reasons for moving a whole colony are resources, environment and trade with NPCs, and it's probably more an early-game thing. Harvest the good surface resources, move, and repeat until you're close to a couple good towns. Late game, once you get the deep miner, there's no limit to the materials you can mine, you can send pods to trade pretty long distances, and if you're playing mech, you can probably clean up any pollution you create.
That sounds very interesting, thank you!
Be careful though, because you shouldn't have many without affecting performance (by default it's limited to 2 colonies).
Also abandoned colonies gets an icon in the map that don't allow them to be colonized again, so you are leaving those coordinates unusable. This is for techinal and performance reasons.