Glad we preserved another game from the flash era.
While maybe not effecting games like this, for all EU citizens, consider taking part of the petition to have companies stop killing paid and free to play games. So companies can't take down more games where you paid for content.
More info here :
https://www.stopkillinggames.com/
Better stop making assumptions and start reading.
It's about companies providing an offline patch or tools to host a private server. Not giving up source code or running servers indefinitely.
For example "The Crew" had a hidden offline mode which got patched out after lunch.
Forza horizon 4 always had an offline mode an will continue to run after the server shut down.
Image buying a car that said it requires connection to the manufactures server to drive. Without a date when this connection or manufacture will be abandon. After 5 years the connection is discontinued to deminish costs and you can't use that car anymore. Doesn't it sound a bit scammy for you?
"No, it's not about this thing, it's about the same thing but worded differently"
"Providing the offline patch" is precisely what I meant when I was talking about bleeding money, since, again, for online only live service games, the offline patch would take a LOT of work to implement, with no return on investment since this is an EOL game. Who's gonna be paying for that? The underpaid game devs?
And as for tools for hosting private servers, that will allow someone else to come in and harass the game with bots (both in-game and in the community) and exploits to drive up maintenance costs, forcing the studio to shut down and allowing the offender to take the tools, open and monetize the private servers.
As perfect as this initiative may seem in theory, in practice it creates a lot of dangerous scenarios for developers
Glad we preserved another game from the flash era.
While maybe not effecting games like this, for all EU citizens, consider taking part of the petition to have companies stop killing paid and free to play games. So companies can't take down more games where you paid for content. More info here : https://www.stopkillinggames.com/
Ah, yes, the "force companies to either bleed money supporting dead games or make them give up the rights to the source code" initiative
Better stop making assumptions and start reading. It's about companies providing an offline patch or tools to host a private server. Not giving up source code or running servers indefinitely. For example "The Crew" had a hidden offline mode which got patched out after lunch. Forza horizon 4 always had an offline mode an will continue to run after the server shut down.
Image buying a car that said it requires connection to the manufactures server to drive. Without a date when this connection or manufacture will be abandon. After 5 years the connection is discontinued to deminish costs and you can't use that car anymore. Doesn't it sound a bit scammy for you?
"No, it's not about this thing, it's about the same thing but worded differently" "Providing the offline patch" is precisely what I meant when I was talking about bleeding money, since, again, for online only live service games, the offline patch would take a LOT of work to implement, with no return on investment since this is an EOL game. Who's gonna be paying for that? The underpaid game devs?
And as for tools for hosting private servers, that will allow someone else to come in and harass the game with bots (both in-game and in the community) and exploits to drive up maintenance costs, forcing the studio to shut down and allowing the offender to take the tools, open and monetize the private servers.
As perfect as this initiative may seem in theory, in practice it creates a lot of dangerous scenarios for developers