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submitted 1 week ago by simple@lemm.ee to c/games@lemmy.world

Is this the fastest video game death of all time? Not even Lawbreakers died this fast.

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[-] JoMiran@lemmy.ml 14 points 1 week ago

Lawbreakers was an excellent game that was killed by executive stupidity.

[-] ampersandrew@lemmy.world 5 points 1 week ago

I thought it was killed by having stupid design around game objectives and not letting you tweak those rules yourself.

[-] JoMiran@lemmy.ml 10 points 1 week ago* (last edited 1 week ago)

Don't forget the fact that is was a free-to-play game with a $30 price-tag.

[-] houseofkeb@lemm.ee 5 points 1 week ago

That's what killed it for me. I really enjoyed the Lawbreakers beta, but paying $30 for a game that would either die at a fixed price or quickly shift to F2P made no sense.

[-] helenslunch@feddit.nl 1 points 1 week ago

How does a f2p game cost $30?

[-] JoMiran@lemmy.ml 7 points 1 week ago

Executive said, "Fuck it, we're charging $30". He thought people would pay that even though its main competitors were f2p.

[-] helenslunch@feddit.nl 1 points 1 week ago
[-] JoMiran@lemmy.ml 2 points 1 week ago

Ultimately, no. It was going to be at first but prior to release, it changed models and ultimately stayed at $30 until it died.

[-] helenslunch@feddit.nl 6 points 1 week ago

You know what f2p means to me? It means you can play the game for free but the experience is guaranteed to be miserable because you're going to have relentless ads crammed down your throat for skins and other bullshit I couldn't give a single fuck about, and no matter how much you pay it never stops.

So if it's between that and just paying $30 for the game, I'll take the $30 every time. I avoid f2p games like the plague.

[-] JoMiran@lemmy.ml 3 points 1 week ago

I agree with you. The market didn't.

[-] ampersandrew@lemmy.world 0 points 1 week ago

Free to play games have to reach a much larger audience to break even, so chances are it was just as doomed if it was free.

[-] altima_neo@lemmy.zip 2 points 1 week ago

Yeah, but the barrier to entry is much lower when the games are free.

[-] ampersandrew@lemmy.world 1 points 1 week ago

Chances are it wasn't the barrier to entry that did that game in, is my point.

[-] helenslunch@feddit.nl -3 points 1 week ago

Your previous statements seem to indicate otherwise:

Lawbreakers was an excellent game that was killed by executive stupidity.

[-] yamanii@lemmy.world 1 points 1 week ago

It was originally advertised as f2p, at some point they changed their minds and decided to charge for it, clearly it didn't go well since people already associated it with free.

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this post was submitted on 06 Sep 2024
522 points (98.7% liked)

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