this post was submitted on 11 Sep 2024
418 points (99.3% liked)
Steam
10244 readers
7 users here now
Steam is a video game digital distribution service by Valve.
Steam News | Steam Beta Client news
Useful tools:
SteamDB
SteamCharts
Issue tracker for Linux version of Steam
founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
This bit is a bit fucked up:
I mean, someone should get banned from cheating. I can see why this happen though, since the account playing does not own the game the account which has the game linked gets banned instead. If the account cheating has the game they are instead playing on their copy and that gets banned instead (i assume).
However the ban should be linked to the account and not the copy of the game. I do not understand why this isnt the case. Maybe because someone could just make a new account and link that to play on instead, therefor never having to buy more than one copy of the game while cheating.
Yeah, it's most likely to prevent someone from using the family feature to get away with cheating.
As it stands now, if you get caught cheating you must create a new account and repurchase the game. So the main deterrent is the full cost of a game.
With the steam family function you could potentially create 5 new accounts per year, and simply remove them when they get caught cheating. The only deterrent would be the wait period.
So I agree with their decision. The downside is that you must trust someone before adding them to your family. If your cheating son gets you kicked off counterstrike, then just remove him from your family. They're never too old to drop off at the fire station.
This is indeed the appropriate reaction to being banned on counter strike. Joke aside you could just lock the entire functionality of adding an account to your family if someone got caught cheating though.
I'm not sure that would be the best solution. A cheater could still get caught cheating 6 times before requiring a repurchase, and it's still a pretty harsh penalty for someone who didn't cheat. You keep your game, but you can no longer share your library if your family situation changes.
'Sorry, son, you can't play my games on your computer because daddy made a bad decision when he was 21.'
The ultimate solution is probably an online identity when playing any game. Imagine if cheating got you banned from all online games for 5 years.