this post was submitted on 27 Sep 2024
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Helldivers 2
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As an outsider looking in that saw the news, was a huge player buff across the spectrum really needed? It's not terribly normal for a game studio to make their game that much easier all at once.
The weapons are more fun to use, but the game became too easy because of it.
It seems like they buffed the weapons and nerfed the enemies at the same. I think they should've only done one of two.
High level difficulty missions should remain very difficult and challenging, now they mostly feel like that used to be 3-4 levels lower with some exceptions.
Going by their logic from HD1, if enemies get nerfed/weapons buffed, it means bigger, more dangerous things are right around the corner.