And it never got cool super-computer action like N64 from 2015 Fantastic Four even.....lol.
RetroGaming
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That's OK, the Xbox 360 was heavily featured in Grandma's Boy, which is a much better deal.
This hurts me. I have vivid memories of playing Halo 3 and Hexic back when I was in middle school.
First time?
Halo (combat evolved) came out when I was a junior in highschool.
Before that, it was GoldenEye and then Perfect Dark.
And I even got to play some Timesplitters at PS2 launch because the rich kid got the multitap and extra controllers.
Heck, we're (significantly) farther away from the CE anniversary launch than it was from the original.
When your fact about CE Anniversary hit for OoT and OoT3D, I felt crippled.
I would say "no" because the 360 did have the capability of 720p and 1080p. There isn't much you have to do to get it working with a modern television.
That's not the case with a TRULY retro console, either in terms of resolution or connectivity.
Another way to differentiate would be things like rendering technology. While raytracing is starting to be partially utilized a little bit, I'd hardly say it's taken over yet, so there's not much technological difference between a 360 and a PS5. Mostly boils down to more cores and faster with some minor extra features. Far more difference between even the SNES and the N64 than between the PS1 and the PS5 imo.
You could also use Internet access as a determinant, but then even snes and Sega Genesis wouldn't be retro (at least in Japan).
Could just define retros as anything that fits at least one or 2 of those 4 characteristics of retro video game consoles, but the xbox360 is pretty much modern by all of them.
I think using emulation as the benchmark for what makes a console retro can be a useful rule of thumb. By that metric I don't think the 360 is retro yet as emulation isn't quite mainstream or functional for the majority of titles. It's probably getting close though.
360 is AAA slop, I refuse to recognize that thing as retro.