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[-] breakingcups@lemmy.world 6 points 1 year ago

Coming from the guy who sued a bunch of enthusiastic modders and then released the steaming pile of shit that is GTA 3/VC/SA Definitive Edition, because what the modders made was 10x better, I'm not surprised.

Y'all remember the 32x and N64's expansion pack or am I dating myself?

[-] reallynotnick@lemmy.world 1 points 1 year ago

Those are a bit different since you didn't have to support the base console so-to-say.

I don't care what someone who releases a game for the last gen 3 years into the current gen says about console generation relevance

[-] PrivateLemur@lemmy.one 4 points 1 year ago

From a publisher standpoint, he states they don’t change the way they think of making or selling games. Which does make sense for someone in his position to say and lead his company in doing.

While a mid-gen upgrade for consoles may be nice for consumers. As they can pick up a console that’s capable of handling better graphics or higher resolutions. Publishers still need to support the 10s of millions of launch consoles that have been sold over the past few years.

So these upgrades might be good for consumers, but he says they're not meaningful for publishers/developers.

[-] reallynotnick@lemmy.world 3 points 1 year ago

The way I read it, they are saying the gameplay can't be any different, it'll just look better on a mid-gen refresh. Which yeah, isn't wrong, but so what? Gameplay hasn't evolved a ton since the PS3/360 era, we've got massive CPU and storage improvements this gen and it's not like that's brought a huge host of gameplay improvements outside of load times. For the most part all we are doing is improving graphics at this point. I don't know that there are a ton of impossible gameplay ideas that publishers have but are just waiting for powerful enough hardware to be able to build it.

[-] Brandicus@lemmy.world 4 points 1 year ago

These companies are risk averse anyway. Even if they could do strange new things and experiment they wouldn't because all that's really important is making money and appealing to the most amount of people possible.

[-] manuel19@lemmy.world 1 points 1 year ago

The only thing that's really blown me recently was Returnal. That gameplay was definitely different than anything I've experienced before, just in terms of gameplay, and using all kinds of new stuff like fast load times, amazing haptic feedback and adaptive triggers. All of that made me say that this is a game that makes you feel like you finally arrived in a new generation of gaming. It's just sad no other game really matches that feeling, apart from graphical improvements.

[-] riesendulli@discuss.tchncs.de 4 points 1 year ago

Just means GTAVI will do 30fps on PS5 & PS5 Pro. They don’t know how to patch games like RDR2 for 60fps.

[-] reallynotnick@lemmy.world 4 points 1 year ago

GTA V never got a Pro patch, Rockstar doesn't seem to care to update their games past milking online players.

[-] Dariusmiles2123@sh.itjust.works 1 points 1 year ago

Clearly these midgen upgrades aren’t bringing anything new to the table.

That’s why I just avoid them as I enjoy the fact that consoles aren’t like PC where you have to upgrade every few years.

Of course developers can add a few effects and a higher framerate, but, as long as they have to care about early console adopters, they can’t do anything more meaningful.

We’ll see, but I ain’t even sure we’ll have a PS5 pro..

this post was submitted on 10 Aug 2023
26 points (93.3% liked)

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