Souls games. Popularized invasions.
Games
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Don’t know if this counts, but Resident Evil 4 killed off the tank controls and single-handedly popularised third person cameras for survival horror games.
Serious Sam The First Encounter claims to have invented event cued music. Ie, intense fight music stops once an encounter is over.
Quake is believed by many to have invented Rocket Jumping, but Marathon (1993) had two forms of it first.
Marathon and Rise of the Triad both released with duel welding pistols in the same week.
Skyrim for the horse armor dlc.
I remember them having a sale on Oblivion DLC one time where the rest of the DLC was half-off, but the horse armor was double.
Oblivion was weird on DLC. Knights of the Nine was pretty good, and Shivering Isles was amazing. But they also had bullshit stuff like Horse Armour.
Rouge rougelike
*rogue Roguelike
Though rougelike certainly sounds like an interesting genre too 😉
Dune 2 for it popularized RTS genre. C&c to bring it to the masses
The Sims for the scrub-the-toilet mechanic.
People always forget that resident evil 4(? There is a million of them) made third person shooters mainstream.
I'm surprised I haven't seen anyone say Pokemon. From a. monster collecting/battle game nothing has really came close.
Note: read "first" as "first popular/important", not just for this thread but for most conversations across media like this.
Spelunky was the first "Roguelite" that brought permadeath with meta progression to another genre, starting the modern wave of Roguelites.
Pokemon kicked off "monster collection" as a mechanic
To my knowledge, Halo was the first major game to do regenerating health