Quest 64. It wasn't even funny bad, it was just boring.
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My uncle gave me an Atari 800 when I was a kid. Came with a stack of old carts and games.
One of them was E.T. Which was one of my fave movies at the time.
Now, I am not going to count games that I knew were bad beforehand but still deliberately played to see how bad they were, I am going to assume the spirit of the question implies starting a game and the realization of how bad it is slowly kicking in.
One game that came to my mind was "Conspiracy: Weapons of Mass Destruction" on the OG Xbox, but there's probably worse games I played but have forgotten about.
I bought Haze for PS3 the day it came out even after reading a lot of mid to negative reviews, both because I really love all three TimeSplitters games and wanted to support the devs, and also out of a feeling of 'how bad could it really be?'. It was incredibly boring, graphically underwhelming, and I ended up beating it the same day I bought it. Tried to trade it in and even on release week EB offered me an incredibly insulting amount, like $7 or something, and I still took it.
Flatout 3. I just checked on steam, and it's tagged as "psychological horror". Being a fan of the first one, and still having spent lots of hours playing the second one, I was totally not prepared for the utter monstrosity of the third one
Since 1985. it's the same answer, this shit on the zx spectrum. Can't believe it got published.
Edit: won "Best Original Game" at the Computer and Video Games 1983 Golden Joystick Awards, fuck me sideways
Bubsy 3D. The controls were awkward, the platforming was horrendous, and the levels were nonsensical.
probably that Tom Sawyer game on the NES. like, wtf even was that?
The 4th game i made public
Its a mobile game where you have to find 4 "hidden" painted eggs. It was supposed to respawn the eggs in different spots, but i dont think i ever tested the game so i didnt know it didnt work.
There is also a score that doesnt work and a high score that cant go past 40
This is the game i spent the least time or effort making, copying everything from the last game i made, but changing the textures and modifying the part of the spawner of the collectables where they spawn randomly on the screen to appear at one out of a set of positions
"Worst" by technicality - I actually had a lot of fun with it for several minutes:
This famous piece of internet lore.
At the time I tried it, it worked "perfectly" in Wine (as well as on Windows that is)
Big Rigs
The player controls a semi-trailer truck (a "big rig") and races a stationary opponent through checkpoints on US truck routes.
I still don't understand what a stationary opponent means in this context
Cauldron 2 for C64 you start playing and find out you have no clue how to progress the game.
C&C4, hands down. Single handedly murdered the whole franchise.
Edit: to be specific, I took this to mean βworst game by a major publisherβ
There are a couple console games and one in my steam library that absolutely come to mind. As for which I think is worse is definitely up for debate because I think I dislike these 3 equally, even if I can only remember why I dislike two of them.
Don't remember the exact entry, but I borrowed a Dynasty Warrior game from my brother (who didn't like it as far as I'm aware) for xbox360 and something about it I just didn't like at all. Then there's Worms Blast. For a spin-off of worms, that from what I remember just feels like a worse bubble bobble style game, I was absolutely disappointed.
The Steam game is Macbat 64. By no means is it unplayable, add riddled, or full of annoyances preventing me from playing, but I beat it in less than 50 minutes. It's a 3D platformer whose relatively small levels pay homage to other games, but it just wasn't fun for me due to lack of content I was interested in (longer levels with more going on) when it comes to 3D platformers.
RUSHβN ATTACK for NES. I remember buying it as a child and being devastated that it sucked so bad.
My first thought is The Fortress of Doctor Radiaki for DOS.
A game I never played but is still memorable is early 2000s there was a game in Babbages in my local mall called "Prison Tycoon" that had a cop beating a black man on the box.
Shadow Madness on PS1. Unlikable characters, incoherent story, bad graphics, and boring gameplay. It was like someone drew a better JRPG from memory.
Mega Traveller 2. Buggy janky story. Bad combat. Character creation that includes all the skills from the pen and paper game but only about 10% of them actually do anything in game.
https://en.m.wikipedia.org/wiki/MegaTraveller_2:_Quest_for_the_Ancients
Evergrace. Half-baked and outdated in every way. Life is too short to play bad games just because they're cheap.