this post was submitted on 10 Oct 2024
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The Axis Unseen free demo: https://store.steampowered.com/app/1807810/The_Axis_Unseen/

It took about 3.5 years, but now it's actually coming out in less than two weeks. I'm really excited to see what people think of it and it has been cool watching streamers react to the demo. Somehow my two story tall tree guy is really good at sneaking up on people. :D

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[–] dink@lemmy.world 118 points 2 months ago

I played the demo for a few hours. Might be a solo dev, but his experience is definitely noticeable. Game looks great, albeit unoptimized. Progression is simple and fair. Artwork is incredible for a solo dev. Combat is decent, and unexpectedly satisfying.

Someone else mentioned the excessive blood explosion - it’s the best feeling when you land one of those shots from across a field.

[–] rustydrd@sh.itjust.works 75 points 2 months ago* (last edited 2 months ago) (1 children)

Looks interesting, but the music should hit WAY harder, IMO. Based on the visuals, I was expecting early 2000s Opeth, and I got late 2010s Opeth instead.

[–] NielsBohron@lemmy.world 38 points 2 months ago* (last edited 2 months ago) (16 children)

The music is all written by a member of ISIS, which is pretty heavy, but in an "atmospheric sludge/post-metal" way. So I can see how you'd think that if you're looking for something more death metal (which would fit in the fight scenes, although atmospheric sludge or funeral doom would go pretty well in the rest of the game)

[–] Benjaben@lemmy.world 20 points 2 months ago (7 children)

Oh snap thanks for pointing this out! Been a long time and I haven't kept up with ISIS, but their Panopticon was damn near genre-defining for me at the time.

[–] RedditRefugee69@lemmynsfw.com 13 points 2 months ago (1 children)

I'm glad to see they've turned a corner in their careers. Last I heard they were mostly producing beheading videos.

[–] Benjaben@lemmy.world 6 points 2 months ago (1 children)

Lol yeah, name became a wee bit unfortunate thanks to those angry rascals

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[–] NielsBohron@lemmy.world 11 points 2 months ago* (last edited 2 months ago) (2 children)

Not really all that related, but if you like Panopticon by ISIS, you might also appreciate the best Appalachian atmospheric black metal I've ever heard, Kentucky by Panopticon.

[–] Benjaben@lemmy.world 7 points 2 months ago* (last edited 2 months ago) (1 children)

Buddy, "Appalachian atmospheric black metal" is a weird combination of words I've never seen before and I'm stoked to give it a whirl. Praise Satan for keeping metal interesting.

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[–] paddirn@lemmy.world 69 points 2 months ago (1 children)

Ahh, a game dedicated to being a stealth archer, fuck yeah, I'm in.

[–] barnaclebutt@lemmy.world 23 points 2 months ago (5 children)

I know right. He knew that was the best way to play Skyrim. This game looks bad ass.

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[–] Chrysophe@lemmy.world 55 points 2 months ago

Why the f I see vertical gameplay of someone playing 16:9?

[–] SplashJackson@lemmy.ca 47 points 2 months ago (1 children)

Still took less time than Elder Scrolls 6 to come out

[–] Evotech@lemmy.world 42 points 2 months ago (1 children)

Think we know why (this guy quit)

[–] IAmNotACat@lemmy.world 10 points 2 months ago

You’d think it would be a blow to Bethesda that their sole programmer quit, but fortunately the creation engine is so cutting edge that I’m sure they’ll lean on it just as it is for years to come.

[–] MonkderVierte@lemmy.ml 43 points 2 months ago (2 children)

GPU: 4 GB VRAM GeForce GTX 980/Radeon RX 580

Dammit, my iGPU has more than enough computing power but only half of the VRAM.

[–] phx@lemmy.ca 32 points 2 months ago (3 children)

iGPU's can use system RAM to supplement VRAM. Might still be doable

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[–] jawa21@lemmy.sdf.org 10 points 2 months ago (1 children)

There is a demo, so you can see if it will run well enough for you before you buy it.

[–] GreenKnight23@lemmy.world 6 points 2 months ago (2 children)

a demo in this day? dev knows what's up

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[–] ilhamagh@lemmy.world 26 points 2 months ago* (last edited 2 months ago) (1 children)
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[–] DarkSirrush@lemmy.ca 23 points 2 months ago

This looks like skyrim sneaky archer: the game.

Definitely gunna play this.

[–] hate2bme@lemmy.world 23 points 2 months ago

Looks fun. I cracked up when dude shot the deer thing and the blood exploded. I'll definitely check this out.

[–] NOOBMASTER@lemmy.ml 12 points 2 months ago

Is that heavy metal music actually in the game, or is it just for the trailer?

[–] SuperCub@sh.itjust.works 11 points 2 months ago (1 children)
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[–] Enoblk@lemmy.world 9 points 2 months ago (5 children)

Can I play a stealth archer

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[–] imPastaSyndrome@lemm.ee 9 points 2 months ago (22 children)

I feel like credentials such as used to work at Bethesda, aren't as good as they think they are... Or is it just me?

[–] Renacles@lemmy.world 93 points 2 months ago (2 children)

You shouldn't dismiss someone's 14 year career, including a game of the year, because you don't like the studio he came from.

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[–] Nexy@lemmy.sdf.org 36 points 2 months ago (8 children)

I don't blame the devs for bad AAA games, with like 300 people working in one game, if it becomes shit it's management fault.

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[–] MonkderVierte@lemmy.ml 34 points 2 months ago (1 children)

I understood it as "they were fed up with the henhouse and proved they could do better alone".

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[–] pyre@lemmy.world 14 points 2 months ago

if they were a lead game designer or writer I would agree. but I think this guy did environmental design, and Bethesda has had pretty cool environments in their games. though not all of them are very believable (in feeling lived-in), they sure do provide some spectacle, and memorability. in fact many of their games have been mostly carried by environments.

[–] moonburster@lemmy.world 10 points 2 months ago* (last edited 2 months ago)

It's just you. That a company makes terrible decisions tells not that much about a dev. If a dev says he worked on multiple projects does tell something about the dev regardless of the company. Don't forget that Bethesda sold their soul to MS and now has a lot more "steering" at the top, devs don't participate in that.

Edit: a word

[–] Zidane@lemmy.world 9 points 2 months ago (1 children)

Everything but starfield seemed like a plus to me

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[–] BaroqueInMind@lemmy.one 8 points 2 months ago (2 children)

Why do all Unreal 5 games look the same?

[–] fsxylo@sh.itjust.works 23 points 2 months ago

Because making it not look like an unreal engine game requires an entire technical art department. Absolutely possible, but there's waay too many dials to play with.

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[–] Juigi@lemm.ee 6 points 2 months ago (2 children)

What is publishers role anyway in digital age of 2024? Marketing?

[–] LarmyOfLone@lemm.ee 6 points 2 months ago
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