this post was submitted on 26 Nov 2024
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Greentext

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[–] TriflingToad@sh.itjust.works 4 points 16 hours ago

You can still play old games! TF2 still exists (istg if I die to that one soldier nolife in the 2fort sewers 1 more time)
Also SCP:SL is gonna get a big update soon and it only has servers

[–] GenitalHurricane@lemmy.world 58 points 1 day ago (4 children)

This basically describes my experience with counter strike pre-1.6.... like 1.3 thru 1.5, circa 2002-2005. Lost thousands of hours of my youth negotiating knives-only rounds and doing stupid totem pole camping on de_dust while 1 guy on the other team tried to AWP everybody. Am I old?

[–] Windswept@lemmy.world 24 points 1 day ago (1 children)

Nothing wrong with getting older

[–] jballs@sh.itjust.works 7 points 18 hours ago

Except for my knees

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[–] atmur@lemmy.world 43 points 1 day ago* (last edited 1 day ago) (1 children)

One of the last good public multiplayer experiences I had was DiRT 3. Simple lobbies, small player count, people randomly joining and leaving and everyone was chill. You'd occasionally get that guy who was stupidly good, perfect lines through every corner, and the entire lobby would try so hard to keep up. Loved it.

One time I stumbled into a lobby where the host was "hacking" but instead of cheating for an advantage, he was selecting weird car class and track combinations for the entire lobby. Stuff that the game wouldn't normally allow. Shit like trailblazer cars on rallycross circuits. So much fucking fun, one of my favorite memories from that game.

That must've been what, 4, 5 years ago? DiRT 3 released in 2011, so...oh my god DiRT 3 came out 13 years ago...

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[–] AccountMaker@slrpnk.net 16 points 1 day ago* (last edited 16 hours ago) (1 children)

I had a very similar experience a few years ago with Tannenberg. An eastern front WW1 shooter that, at least at the time, I don't know the current status, had just enough players in the evening to fill up one server, so I'd play with the same people night after night. It never felt empty because of that and it was great fun.

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[–] Halosheep@lemm.ee -1 points 10 hours ago

This still sort of exists in matchmaking if you play enough.

When you're like top 1% of players you tend to see the same players a lot.

[–] NakariLexfortaine@lemm.ee 4 points 18 hours ago

MechAssault, all the way back on the OG Xbox. I wish I could remember all the names. So many fun times had trying the stupidest things and somehow winning, like two of us in Raptors going on Ýmir and Loki hunting missions.

[–] Godric@lemmy.world 16 points 1 day ago (4 children)

I HIGHLY recommend Holdfast: Nations At War for the same experience nowadays. There's usually 1-2 full 150 player servers running in the browser, and you start to recognize the slaughterers and shitters over time.

It's a Napoleonic era musket shooting game with locational open VC that gives bonuses for teamwork and line-firing. Recently I've been talking mad shit in a ridiculous accent matching whatever faction I'm playing at the time, and people are now recognizing my name, which is kinda warming :)

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[–] TORFdot0@lemmy.world 2 points 16 hours ago

My experience playing Call of Duty: United Offensive. The community was so much better than online games today. Some times if I wasn’t in to it we’d just chat via text chat. Felt like an extended lan party almost

[–] Allero@lemmy.today 12 points 1 day ago (2 children)

Private servers are good for building a community (I know, we all have fond memories, mine is SWJKA, especially in the later, JK+ times), but they fail to put players into skill brackets, meaning that if you enter the game later or don't spend your entire life playing it, you'll eventually fall off as pros will insta-kill you everywhere.

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[–] AllToRuleThemOne@lemmy.world 9 points 23 hours ago

Day of Defeat <3

[–] rc__buggy@sh.itjust.works 20 points 1 day ago (4 children)

Quake ]I[ was the last real multiplayer game.

Fite me.

[–] Kazumara@discuss.tchncs.de 14 points 1 day ago* (last edited 1 day ago)

Counterstrike Source was later and still had these tight knit communities on the gun game and surf community servers. There wasn't any matchmaking in the client either. And we voice chatted in game for the non-competitive modes.

[–] Klear@lemmy.world 2 points 18 hours ago

I've been playing it VR lately. Feels like old times. There's only a handful of players, of course (unless you play with flatscreen people which is possible, but too scary for me).

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[–] FluorideMind@lemmy.world 6 points 22 hours ago (1 children)

This is happening to me now in squad.

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[–] Olhonestjim@lemmy.world 10 points 1 day ago* (last edited 17 hours ago)

I used to roleplay as a pirate, pickpocket, swindler, and ladies man; laughably incompetent at them all, under this username in a tiny, indie RPG called Rubies of Eventide. I was never a strong player, but I got a reputation for funny in-game banter. Playing a different kind of person enabled me to punch above my weight in social skills.

[–] knatschus@discuss.tchncs.de 5 points 22 hours ago

Well, atleast for the very top it's still the same. The best 100 players of nearly every game do still know each other.

However fuck what they've done to PUBG, fuck bots give map bans.

[–] RandomVideos@programming.dev 9 points 1 day ago

There are definitely games that allow the first scenario to happen(by allowing people to host servers or by not having many players)

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