this post was submitted on 07 Aug 2023
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Canvas

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Canvas — The Fediverse’s r/place


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[–] Firefly7@lemmy.blahaj.zone 2 points 1 year ago (4 children)

Smaller canvas, to make it feel less empty and encourage more communication across communities (or competition! >:] )

[–] grant@toast.ooo 11 points 1 year ago

Like the others are saying, if more people are planning on participating we won't need a smaller canvas

Getting instances on board was initially very hard, but thanks to some community members posting it on other communities we were able to get this big

More info in another comment

[–] morrowind@lemmy.ml 8 points 1 year ago (1 children)

I'm guessing there'll be more people next time so it might not be needed

[–] Firefly7@lemmy.blahaj.zone 3 points 1 year ago

That's fair, if it's well-advertised by instance admins then it could have like 4x the contributor count.

[–] SamC@lemmy.nz 5 points 1 year ago* (last edited 1 year ago) (1 children)

I thought it was too big at first, but it meant everyone had a lot of space so turned out about right I think

[–] GlennMagusHarvey@mander.xyz 1 points 1 year ago* (last edited 1 year ago)

To some extent, some people also painted more when they saw there was more space. I know I did. If the Canvas had filled up, I'd either have stopped or gotten involved in turf battles if they came up.

[–] AbouBenAdhem@lemmy.world 4 points 1 year ago

Canvas size, active participants, and total running time are all factors.

I liked the fact that there was enough room for everyone to get their initial designs down—once that’s out of their systems they can look around and have more spontaneous interaction. Maybe a bit more time would have allowed for more of that.