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submitted 1 month ago by ktec@lemmy.zip to c/retrogaming@lemmy.world

In September of 1994, Illusion of Gaia made its North American debut. Known for being much darker than the other RPGs Nintendo was allowing at the time, it left players with a lot to think about... but unfortunately, the localization was often incomprehensible.

Now, thanks to the efforts of L Thammy, the game has received a new fan translation 30 years after its western release. The GitHub project page for this translation can be found here.

Key points:

  • The new translation aims to make the English script more comprehensible and closer to the original Japanese dialogue.
  • A demo is available on GitHub, including the translation up to South Cape location.
  • In addition, the patch improves load times by decompressing all assets in the game.

Do you remember being confused by the original localization?

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[-] A_Random_Idiot@lemmy.world 5 points 1 month ago

you sure want to give a lot of faith to a shitty company that hates its customers.

[-] Prunebutt@slrpnk.net 3 points 1 month ago

I don't have faith, I try to unnerstand their actions and tactics. And I dislike nonsensical arguments mainly informed by gut intuitions rather than thinking for a second.

Illusion of Gaia/Time is not a Nintendo IP. No copyrighted material is being distributed. They can't even legally takedown decompilations of Zelda and Mario. What makes you think they'll go against a completely and unquestionably legal romhack of a 30 year old Quintet game?

company that hates its customers.

You're describing every company.

this post was submitted on 03 Oct 2024
75 points (100.0% liked)

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