this post was submitted on 13 Oct 2024
119 points (87.4% liked)
Games
16722 readers
874 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
founded 1 year ago
MODERATORS
Other studies have shown that piracy actually leads to increased sales in video games. Very curious to know who funded this study. I bet they're linked to big game publishers and/or Denuvo themselves.
I once pirated Cuphead and loved it so much that I felt bad not supporting and buying it. It was only after First Isle.
I pirated NieR Automata having absolutely no idea anything about Yoko Taro or his games.
Long story short, I bought NieR Automata 7 times, NieR Replicant 1.22 3 times (including preordering the more expensive White Snow Collectors Edition), imported a Japanese copy of NieR Gestalt and bought it on the Xbox backwards compatibility store, and spent money on the mobile gacha game not even for characters, but literally just to give Square my money and say "I want more Yoko Taro games."
Nobody can ever convince me that piracy causes companies to lose money long term if they actually make a good product. Piracy is the best thing consumers can do to protect themselves from a bad purchase, and trying to prevent it is a predatory practice to increase sales to people who then cannot return the product for a refund if they don't like it.
Sometimes I wonder to myself: why pay in advance? Why can't we get back our money because something is not good as we thought it would be? You pirated an ebook? You can buy it after reading if you enjoyed it. A game? Same. And so on.
I like that indie games are bringing demos back. Like actually playable demos, not like a tech demo, the first 1-5 levels, so you can get a proper feel for the game before you shell out. 6 of the last 9 demos I played in the past year resulted in me purchasing the game.
That's how drug dealers gets you addicted haha
And they do it because it works. It builds good will, shows that the product is high quality, clean and pure.
If it didn't have an official demo, I "acquired" it before I bought it.
I don't buy games unless I know it will be something I like.
There was some interesting study how much % of games we buy (on sales) we don't play. The reality is we can get bored and have a new shiny thing. And also we are limited by finite time.