103
submitted 3 days ago by lemmee_in@lemm.ee to c/linux@programming.dev

Games are technically run inside a virtual machine because of differences in how Apple Silicon and x86 systems address memory—Apple's systems use 16 KB memory pages, while x86 systems use 4 KB pages, something that causes issues for Asahi and some other Arm Linux distros on a regular basis and a gap that the VM bridges.

Rosenzweig's post shows off screenshots of Control, Fallout 4, The Witcher 3, Ghostrunner, Cyberpunk 2077, Portal 2, and Hollow Knight, though as she notes, most of these games won't run at anywhere near 60 frames per second yet.

"Correctness comes first. Performance improves next," she writes.

you are viewing a single comment's thread
view the rest of the comments
[-] ravhall@discuss.online 4 points 3 days ago

While it’s disappointing that the Mac, with all its power, hasn’t been a larger target for games, I’m happy there are more ways to play Windows games without windows.

this post was submitted on 14 Oct 2024
103 points (95.6% liked)

Linux

5081 readers
29 users here now

A community for everything relating to the linux operating system

Also check out !linux_memes@programming.dev

Original icon base courtesy of lewing@isc.tamu.edu and The GIMP

founded 1 year ago
MODERATORS