this post was submitted on 17 Oct 2024
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Thanks. This is likely very true, I think Stardew Valley is a game where the dude did it all, but I guess that’s the exception and most games are collaborative efforts.
People like that really aren't fair, are they? Save some talent for the rest of us. 😅
It's worth noting the dude worked his ass off and had financial support to pay living expenses from his partner:
Not diminishing his accomplishments at all, but I think it's always good to compare effort to effort, resources to resources, rather than simply team size. Most people can't spend 4 years with that pace without investment backing.
If you end up going in the Godot direction, a friend of mine has some useful tools to easily get started on animation rigging and controllers here.
He got started a couple years ago with no game dev experience, and he's done a couple of game jams recently, but most of his time has been spent building workflow tools. A couple months ago he finally got around working on one of the original games that he's wanted to make since he started.