this post was submitted on 11 Nov 2024
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Programmer Humor

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[–] apprehentice@lemmy.enchanted.social 165 points 4 days ago (4 children)

It's funny because apps like Blender and Krita are actually competitive to proprietary software.

[–] CanadaPlus@lemmy.sdf.org 88 points 4 days ago (1 children)

And Linux/BSD are so good proprietary developers rip them off to whatever degree legally permissible.

[–] RandomVideos@programming.dev 46 points 4 days ago

Microsoft servers also use linux

[–] whotookkarl@lemmy.world 10 points 3 days ago (4 children)

And Firefox, git, Dia, gimp, etc...

Proprietary OS's like Windows and macOS lack package managers too that tools like chocolatey and homebrew provide.

[–] XpeeN@sopuli.xyz 2 points 1 day ago
[–] acockworkorange@mander.xyz 4 points 2 days ago

Dia and gimp are ok, but they’re still quite behind the curve. I love floss and wouldn’t use the closed alternatives, but we got to know where we stand.

Windows has WinGet now, which is a built in package manager. It might not be as good as most linux distro package managers, but it does exist.

[–] eatham@aussie.zone 4 points 3 days ago (5 children)
[–] ozymandias117@lemmy.world 5 points 2 days ago

git was created because a proprietary VCS was being a dick

[–] acockworkorange@mander.xyz 4 points 2 days ago

There were many.

[–] Jomosoto@discuss.tchncs.de 3 points 2 days ago

There's perforce

[–] grrgyle@slrpnk.net 2 points 2 days ago

I was going to say git butler, which wraps git, but actually looks like that's gone open source

[–] whotookkarl@lemmy.world 2 points 2 days ago

The ones I've seen in the wild are pvcs and ccc/harvest, but there are others. I think they usually try to brand it as part of a larger end-to-end SDLC tool or change management, or it's built to work with a specific proprietary system like Autodesk vault.

[–] doktormerlin@feddit.org 52 points 4 days ago (2 children)

Blender had a reeeeaaally long way though, I remember a time where Blender was quite big already but Maya just was miles ahead in terms of usability. Nowadays they are not only even, Blender is probably used more often since it's not only free but more people know how to use it than Maya

[–] boletus@sh.itjust.works 13 points 4 days ago

And also maya sucks.

[–] Obi@sopuli.xyz 2 points 3 days ago

I tried blender in those old days but stuck with cinema 4D at the time, blender really sucked. These days it's totally awesome kinda wish I had more time for it but I'm focused on other things.

[–] fibojoly@sh.itjust.works -3 points 3 days ago

Krita is fucking slow though :/