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Larian has delayed the release of Baldur’s Gate 3, currently on pace to possibly be 2023’s Game of the Year, until they can figure out how to make split-screen work on Series S.

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[-] PenguinTD@lemmy.ca 11 points 1 year ago

did you think of the possibility that even Larian's low settings still can't run on series S? Given the amount of assets I saw it's actually quite possible that vram requirement are pretty high and that's why PS5 have delay as well so they can figure out ways to consolidate textures used etc. Like they can't even manage to let me stack rope or water bottle properly in inventory(maybe some asset id not cleaned up during development), so having excessive vram usage is fairly easy/common for content heavy games.

[-] Helvedeshunden@beehaw.org 7 points 1 year ago

Today’s Digital Foundry video suggests that this is far from the issue. Even the highest texture settings fit comfortably in 6 GB. IIRC it was around 4,5 - and consoles typically go for high rather than ultra settings.

[-] hypelightfly@kbin.social 1 points 1 year ago

That's only VRAM. You're missing the other half.

[-] Helvedeshunden@beehaw.org 1 points 1 year ago

It’s unified RAM on Xbox. And medium settings are 2165MB on PC.

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this post was submitted on 13 Aug 2023
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