this post was submitted on 24 Feb 2025
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[–] RampantParanoia2365@lemmy.world 0 points 16 hours ago (2 children)

Honest question: are things like trees, rocks, logs in a huge world like a modern RPG all placed by hand, or does it use AI to fill it out?

[–] finitebanjo@lemmy.world 5 points 15 hours ago

Not AI but certainly a semirandom function. Then they go through and manually clean it up by hand.

[–] skibidi@lemmy.world 2 points 16 hours ago (1 children)

Most games (pre-ai at least) would use a brush for this and manually tweak the result if it ended up weird.

E.g. if you were building a desert landscape you might use a rock brush to randomly sprinkle the boulder assets around the area. Then the bush brush to sprinkle some dry bushes.

Very rare for someone to spend the time to individually place something like a rock or a tree, unless it is designed to be used in gameplay or a cutscene (e.g. a climable tree to get into a building through a window).

[–] TwanHE@lemmy.world 2 points 14 hours ago

That's only for open world maps, many games where the placement of rocks and trees is something that's subject to miniscule changes for balance reasons.