this post was submitted on 04 Mar 2025
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[–] rayquetzalcoatl@lemmy.world 5 points 19 hours ago

Omg absolutely! With the "not holding your hand" thing, I think a lot of the magic and enigmatic feeling of the PS2 games catalogue is that you'd only hear about Easter eggs, rather than knowing theyre in the game via dlc listings in storefronts or anything. They felt weird and slightly messed with understanding how big games were. Even up to Halo 3 with that weird developer monkey family and Black and White 2 where it would whisper your windows account name if you played after 10pm?

Games were just slightly hostile back then, or at least had the developer's agenda in mind rather than the marketing algorithm's