Destiny
A community for Bungie's FPS looter-shooter MMO Destiny/Destiny 2
Rules:
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Keep things civil. No hate speech, NSFW content, personal attacks, witch hunting, etc.
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Do not discuss or share any leaks, datamined information, etc. No spoilers
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Keep things on topic
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No low effort posts, self-promotion, ads, or spam
Please report any comments or posts you think violate the rules. We regularly check reports and will take action if needed.
Resources:
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Bungie.net for official forums, patch notes, blogs, and more
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The official Destiny 2 Companion app for both iOS and Android
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D2 Checklist to track weekly content
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light.gg, a database of weapons and items
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Destiny Item Manager to manage your vault and inventory
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Destiny 2 Armor Picker to manage armor and stats
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Destiny Tracker to track player stats
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Trials Report to view player stats for Trials of Osiris
Creators:
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Datto for guides, general and PvE-focused gameplay, and discussion
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My name is Byf for in-depth lore videos
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CoolGuy for in-depth weapon and armor reviews
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Aztecross for general gameplay, builds, and more
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ninjy for weapon damage testing
Other Lemmy Destiny Communities:
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Destiny 2 Builds for character builds
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LowSodiumDestiny for a salt-free Destiny community
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I've been practically begging for an excuse to get back into Destiny. This still ain't it, though. The content looks promising, but the cost model is remains horrible, especially for anyone who took any kind of extended break from the game.
They really need to just make all prior expansions included with the purchase of TFS. It's way, way too pricey to catch up, and a bunch of the buy-in is money wasted on content that's been removed by now.
I just want to play as my stasis hunter again, damn it!
Also, it's shocking to me that they're still going to do dungeon keys. That was a shit idea from day one and this was primed to be a great opportunity for them to correct their mistake.
I tried D2 after the original content was cut and I dropped it like a hot potato because to a new player like me there was no story, no cohesion, and the menus, characters, and game loop mechanics made no sense. Zero context was given to new players on how to play.