this post was submitted on 01 Sep 2023
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Reading all the comments defending a $70 game with zero day DLC is just bewildering. I mean, HOW MUCH of a fucking cuck do you have to be to not only accept it, but to DEFEND it? You people deserve all the shit you get for being peasants. The rest of us sail the high seas, YARR!
How much of a toddler do you have to be to not understand that video games were 50-60 dollar for decades? Also, can you give a single example of something that costs $70 but can entertain you for 500 hours? I don't believe that's a thing outside a good video game.
All kinds of sports equipment falls in that price range and can entertain you just as long, if not longer
True I guess. I guess I should have added the caveat "takes large teams of people years to design and build". Given that most sports equipment has changed slowly enough it doesn't take 500 people 5 years to make, it's not quite comparable. Another creative work would be, such as movies, which easily are far far more expensive for the number of hours of enjoyment experienced
Sports equipment is not entertaining. Don't pretend otherwise.
This whole "dollar per hour" crap is just another simp tactic that nobody is buying anymore. But hey, if you wanna talk costs, how about the fact that we've been paying $60 for games for around two decades now despite the fact that physical distribution and media creation isn't a thing anymore? Or how about the fact that for most games, we're renting them since they're locked by invasive DRM? How about DLCs being a standard now and games being obviously incomplete? GAAS? Shouldn't that be cheaper since it's basically gone the next day?
If you want variation towards more expensive, why aren't you considering all the factors that make shit cheaper? The answer? Because you're simping hard like some 13 year old console fanboy. The only reason the megacorps that make AAA games need that much money is because they've fallen into the classic trap of having too much upkeep and flab.
Indies have proven beyond the shadow of a doubt that you can make awesome games with much smaller budgets.
In my lifetime rent has quadrupled, video games have gone up 40% (only very recently). Yeah you're right that the likely $10 max of distribution costs going away definitely ought to have made games $5 brand new despite inflation making every thing else insanely way more expensive.
Only a fucking baby could mistake being completely rational for being a sImP. Fuck every single corporation. They're all scum. Fuck irrational idiots harder though.
I haven't spent over $60 on a game maybe ever so try not to base your entire lifestyle on buying the world's most expensive videogames as soon as they will take your money, then complain about it because mommy is no longer paying and you have to work for money or whatever
And totally yeah let's just ignore how easy it is to find images of NES games going for $90 in 1987 and that then dev teams were 1-7 people while now that number might be hundreds of people.
The fact that you're this mad and this unreasonable tells me you're unhinged for some other reasons as well and you probably need a lot of therapy. Either that or go back to reddit where interactions like this are considered normal.
Man, your simping and long diatribes are really amusing as hell. Me mad? No, not really. I actually enjoy calling out simps like you and watching them trip over themselves trying to white knight hard for corpos who don't give a shit about you as customers. Please, do write more, I'm sure someone will make this into a great copypasta someday.
You still sound really upset. Maybe if you ask mommy she will buy you some gamey wamies
Not slightly surprised there wasn't a shred of a response to the actual logic I laid out lol
It sounds like YOU are 13 years old.
Ooof, I hit a nerve there didn't I? It's OK though, I'm just some rando on the internet, no need to get worked up about it. Go talk to some friends, touch grass, you'll be fine kid.
13 years old indeed...
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You clearly don't understand development if you are so worked up over day one DLC.
Development has always worked in stages.
Imaging being so tilted over a small DLC meanwhile games like BG3 get "released" after 4 years of development which the largest team seen on any one game and it was still basically unfinished mess.
I understand greed perfectly well. I mean, you could write a comedy sketch about it at this point. "No Sir, we absolutely did not create these absolutely fabulous pieces of gear during the development of the game. Nope, not even a pixel! And this gun? This terrific looking and powerful gun that makes all the guns in the game seem meek? Totally something our gun designer thought of when he was taking a piss the SECOND after we stopped development. And this quest line that perfectly fits together with most of the game and completely changes the introduction of our sequel? Well..that's just us being VERY good writers and not at all greedy bastards who cut off important bits of the story so we can nickle and dime you for it!"
Then you would have someone coming in and smack them around with a trout, because reasons.
Oh and in case you think I'm hyperboling, the examples in the sketch are all taken from actual bullshit that's happened already.