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Async Rust Is A Bad Language
(bitbashing.io)
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I think the point of the "BIG_GLOBAL_STATIC..." name is that global statics are bad, not that the syntax is ugly. That said, you're absolutely correct that combining channels with async code is the way to go.
Yes. And my point was that there is an obvious way of sharing data besides passing static-refs, cloning, and using
Arc
s, which is moving data bidirectionally. That was conveniently, or ignorantly, glossed over by the coping gopher.