1228
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 12 Sep 2023
1228 points (99.0% liked)
Game Development
3412 readers
8 users here now
Welcome to the game development community! This is a place to talk about and post anything related to the field of game development.
founded 1 year ago
MODERATORS
It was the status quo in animation until a few years ago : every school would teach Maya or Max and the industry as well as aspiring professionals were kinda locked with those. Others players evened out the playing field (Houdini, Blender, etc) and today it's not the monopolistic situation it used to be.
How are they teaching nowaday?
From what I gathered it's more varied, it kinda mirrors how studios rely less on a single package. Houdini, Substance, Blender... back in my day it was Maya and Photoshop all the way
I'm now interested in UPBGE, a fork from Blender with game engine. It seems useful for learning modeling and gamedev.
I wouldn't learn game development on it