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This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)

Absolutely ridiculous. Many Unity devs are saying they're switching engines on social media.

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I'm just not going to accept a baseless assertion that "you can't." Show me a technical reason why you couldn't build, say, Subnautica, in Godot.

[-] adriaan@sh.itjust.works 4 points 1 year ago

Take it from godot themselves, they have a list of missing features for AA/AAA developers: https://godotengine.org/article/whats-missing-in-godot-for-aaa/

this post was submitted on 12 Sep 2023
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