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So, Unity is charging game developers per video game install now...
(blog.unity.com)
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Yeah, I'm not sure how consoles avoided that.
It would sure be nice to run whatever I wanted on my consoles. Top of my list would be SteamLink for Switch.
Avoiding piracy is a thorny one for them. They've really locked that shit down in recent years. The last time I saw any was for the Xbox 360, where everyone at work had their drives altered and laughed at me for being a mug that still bought games, and then I laughed as they all got banned at once during the Great Purge of 2009. I think piracy was one of the reasons that the PS3 Linux thing was discontinued as well.