this post was submitted on 17 Sep 2023
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[–] flux@lemmy.ml 21 points 1 year ago

I suppose it's the easiest way to try it out.

I wouldn't use it long-term, because you don't want Godot to update without you knowing, if there's something that needs to be changed due to an update. I bet a few people noticed the update from 3.x to 4.x..

I've read it also doesn't come with the C# support, so that's one reason not to use Steam for it if you're interested in testing that side.