So I stole 2 ships yesterday and find it to be lots of fun.
I learned some important things and thought I'd share.
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When you steal a ship, you have to register it which costs about 9.6k. Apparently you can't sell the ships for much more than that, but I haven't tried yet.
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If you sit in the pilot seat of the ship, you'll see a message about potentially making it your home ship if you take off. If you do not take off in it and just leave, it does not become one of your ships and will disappear if you leave the planet.
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if there are ecliptic mercs nearby, attempt to steal the ship before killing them. Sometimes you can, sometimes you cannot. If you kill the mercs, the ship takes off.
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If the ship is sitting there, it may be empty and ripe for the taking. If there's a crew aboard, there may be something you can do (chat with the captain and get something), but most likely you'll piss off your companion if you just "take care" of them.
Do you need to take out all the weapons too for the prompt to show up?
No only the engines. Then you have to get within 500 meters I believe.
Thanks! I managed to board a few last night
I'm addicted to capturing ships. Too bad there is a 10 ship limit. There should be a mod to increase that but to add maintenance costs to each ship in your fleet.
ETA: There is a mod, basically a console command, that increases the ship limit. But the game seems likely to badly break when you do that so I'll wait a while. https://www.nexusmods.com/starfield/mods/791
I just started playing with the ship builder last night, super cool. This game is definitely living up to my expectations so far
That would be rad. Maybe be able to set NPCs to ships as pilots and start a passive income, shipping company.
Yeah you can hire NPC pilots and crew in X4 Foundations, you can even ride along on the shipping/mining routes. It's a complicated game but I'd love to see some of the mechanics in a game like Starfield or Elite Dangerous.