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Godot: The Good, the Bad, and the Ugly
(blog.odorchaidhe.games)
Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
Make sure to follow the Godot CoC while chatting
We have a matrix room that can be used for chatting with other members of the community here
We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent
Good article, I thought it was fair! As I don’t use reddit or twitter anymore I’m surprised at that comment, I know I’d heard some mumbling a around working with high fidelity assets but I didn’t realize it was that bad. I think the asset store has a higher ratio of good vs bad compared to others because of the lack of payment incentive, but I also only try out the popular plugins so I can’t speak about the rest.
I think the recent donations will help fund hiring devs to implement the features people actually want. Did they do the summer of code this year? It usually has some interesting developments, the revamped tile editor in 4.X started as a project there. The new color picker too, it’s so much better than the old one