this post was submitted on 01 Jul 2023
3 points (100.0% liked)

GameDev

2774 readers
1 users here now

A community about game development.

Rules:

More rules might follow if they become necessary; general rule is don't be a pain in the butt. Have fun! ♥

GameDev Telegram chat.

founded 1 year ago
MODERATORS
 

I have plans for making video game, and so far Godot looks most promising out of free game engines (completely free and open source, native script language - GDscript - similar to Python which I know and from yt tutorials it seems very intuitive). Any couterarguments?

you are viewing a single comment's thread
view the rest of the comments
[–] Smorty@lemmy.blahaj.zone 1 points 1 year ago* (last edited 1 year ago)

I've used Godot for over a year now, and it's been really great. The engine works well, load times are quick and the Godot devs are close to the users. Very open communication.

The engine itself is very fun to get into. All these different nodes to test and try out. You can easily create tools (your own nodes) within the Engine, install tools made by others without leaving the engine and even edit objects on runtime within the editor, while the game is running. You can literally write code, while the game is running and change how it behaves. It's a programmers heaven in my opinion.