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why why why (lemmy.world)
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[-] croobat@lemmy.world 79 points 1 year ago* (last edited 1 year ago)

I found this handy reference a while ago. But yeah, we are kinda screwed.

[-] jukibom@lemmy.world 25 points 1 year ago

So just about the only thing everyone agrees on is x is not up 🥲

[-] spartanatreyu@programming.dev 7 points 1 year ago

Good news, X is now down.

[-] shotgun_crab@lemmy.world 20 points 1 year ago

At least they haven't invented X up (yet)

[-] hairinmybellybutt@lemmy.world 23 points 1 year ago

You'll never believe my startup idea

[-] Hexarei@programming.dev 4 points 1 year ago

Dude you totally stole that idea from me, now you owe me half

[-] TheUnicornOfPerfidy@lemmy.ml 3 points 1 year ago

There's only one quadrant of this that should be acceptable to anyone! Positive X, positive Y!

[-] Vorthas@lemmy.ml 6 points 1 year ago

Nope, the bottom right quadrant is the acceptable one. Z is up and follows the right-hand rule. I will die on this hill.

[-] heeplr@feddit.de 5 points 1 year ago

you'll get bitten during projection when depth is converted to 2D screen coordinates, which is X and Y. Better do it right from the start.

Minecraft ruined me as a kid. I'm still mad that so many softwares use Z as up. I'm still not happy about it.

Y up feels much more comfortable for me.

[-] Cavemanfreak@vlemmy.net 5 points 1 year ago

Y up is also the standard in 2D graphs, so it makes sense that Z is depth.

[-] croobat@lemmy.world 1 points 1 year ago

Let's die together chief

this post was submitted on 06 Jul 2023
704 points (98.6% liked)

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