this post was submitted on 01 Oct 2023
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I am as stealthy as a fog horn in the night.

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[–] Gormadt@lemmy.blahaj.zone 11 points 1 year ago* (last edited 1 year ago) (1 children)

In my group often times I'll do a group stealth check most of the time but if someone gets detected it can quickly turn into a problem solving encounter

Basically there's going to be like 1 person who tries to run and alert others and they have a small window to incapacitate that person to maintain their stealth even if someone in the party failed their check

Last session the party snuck into a cultist encampment, the ranger blew their stealth check while the rest of the party made theirs. The passive perception of the cultists wasn't an issue for the most part until a cultist finally saw the ranger but before the cultist could say something the rogue made a stealth attack on the cultist so even though the ranger got a really low score he basically became a distraction for the other party members.

They got pretty deep into the encampment (and had a couple close calls) before the alarm ended up getting raised because of the bold ranger stepping into a tent failing to check inside.

Fun session overall, the ranger had a night where all of his combat rolls were gold but his skill checks were crap.

Literally had a moment that boiled down to:

DM: "The cultist sees you and asks, 'Who are you and what are you doing here?'"

Ranger: "I'm new to the order and I'm trying to find the boss to get some new robes."

DM: "Alright make a deception check."

Ranger: "Fuck it, nevermind I haven't made a skill check all night. I'll just stab him. Nat 20. Max damage."

Edit: This isn't to say that "x rounds until alarm is raised" isn't a fun tool to use sometimes. Basically it's a picking the right tool for the right time.

[–] Maven@lemmy.sdf.org 2 points 1 year ago

In my group often times I’ll do a group stealth check most of the time but if someone gets detected it can quickly turn into a problem solving encounter

In a group stealth check, one person failing is irrelevant, that's literally the only difference between regular checks and group ones. Only half the party have to pass a group check