this post was submitted on 07 Jul 2023
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Diablo
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Wait. People are having.... fun!? They're getting overpowered loot and mowing down the hordes of hell as if they were nothing!? We can't let this stand!!
Yeah, I don't understand why they have to make the endgame grind so boring and tedious. Like, hey, maybe instead of capping your loot so much, why not just...oh I dunno, add a few more challenging bosses between capstone Elias and Uber Lilith?
Challenging content isn't a big part of arpgs because when you look closer at it you realize that the gameplay really isn't cut out for it. It's not like a souls game where you dodge and carefully time your attacks. They're not balanced for this at all. If you play on a difficulty that would be considered challenging this game kinda falls apart. As a barbarian there's no elegant way of dealing with elite range mobs that drop multiple effects on the ground and then shoot you. You deal with them by having gear good enough to just blast through them. If you actually have to dodge all those things it gets incredibly clunky and frustrating. Tldr; the gear grind is all they have.
Its true that gear grind is all they have, but making the chase items so rare and unfarmable, just makes me not want to farm them.