this post was submitted on 07 Jul 2023
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Tbh this seems like an entirely predictable consequence of not having enough good endgame equipment. Barbarians don’t really have other unique helms, you say? How weird! It was definitely like that the day before the patch, too. You know, when everyone was complaining about the lack of variety and interestingness in endgame loot.
Seriously, I've had rares that were more useful than the uniques I've gotten. Not only that, but they keep giving me the same damn ones. I have 3 of those silly Frostburn gloves.
Yeah, that's pretty much how I feel about most of the uniques. I don't think I have a single character actually wearing any. They're cool, yes, but I tend to look at them and go "cool" and then stick them in my stash and keep my better boots on.
It might seem counter-intuitive, but I think what you're describing is a better system. If unique items are too strong, when you find one you're basically done with that entire gear slot, which limits your upgrade paths. Conversely, if a strong rare with perfect stats is better than every unique for that slot, that leaves the door open for a hypothetical future upgrade that could reshape your build, even if it's incredibly rare to hit those BiS stats. Path of Exile does this well, in that there are only a couple unique items that are so strong they're useful for every build (HH, Mageblood). Most unique items fall on the 'weird/cool' side, where they enable certain builds or skill combinations that otherwise wouldn't have any chance of success, but they're almost always significantly weaker than a perfect rare item.