this post was submitted on 06 Oct 2023
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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Who are your companions? Do you switch during gameplay?

I’m currently in act 3 and remain using Shadowheart, Lae’zel and Astarion.

Anyone else uses other companions?

Edit: by the way, my main character is a Monk named Jef :)

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[–] DarkDarkHouse@lemmy.sdf.org 9 points 1 year ago (2 children)

I usually swap out companions as they use up their spell slots and health gets low. My (paladin) starting team is usually Astarion, Shadowheart, Laezel/Karlach.

[–] lukewarm_tauntaun@feddit.de 16 points 1 year ago (2 children)

God damn it I never even thought about switching instead of resting. Holy shit that is so simple yet so effective

[–] hyperspace@kbin.social 7 points 1 year ago (1 children)

Eh. I usually have like 15 sacks of camp supplies, so it's not like resting is something you need to worry about

[–] LuckyBoy@lemmy.world 3 points 1 year ago

Yeah, but thats a good mechanic to go around all the companions

[–] Vivarevo@sopuli.xyz 6 points 1 year ago (2 children)

Can also respec them and steal the money back. Zero rest run is possible.

[–] DudeDudenson@lemmings.world 1 points 1 year ago (2 children)

But what's the point I always finish the game with a metric ton of supplies left and a lot of plots are advanced only during long rests

[–] Vivarevo@sopuli.xyz 1 points 1 year ago (1 children)

Game feels like one long ass dungeon anyway, no natural long rest points storywise.

[–] DudeDudenson@lemmings.world 2 points 1 year ago

I rather like being able to long rest practically at any time rather than at forced moments. But I've grown away from looking for a challenge in videogames these days I just want to chill

[–] pennomi@lemmy.world 1 points 1 year ago

Speedrunners have all kinds of self-imposed challenges to make the game more interesting.

[–] halvo317@sh.itjust.works 0 points 1 year ago

Story probably won't let you

[–] Valdair@kbin.social 5 points 1 year ago (1 children)

Same, I was averaging 5~10 fights per long rest by the end of the game because I was trying to efficiently swap people out depending on who was low on health or spells, or use whoever I thought would have the most relevant dialogue for the quest(s).

My default roster was usually either Shadowheart, Gale and Laezel or Karlach, Wyll and Astarion. I was playing an archer sniper ranger so I basically always had two melee, one caster blaster and me as DPS and CC through arrows. I actually really liked the arrow system to give bow users more utility and if I ever run a campaign I'd like to adopt that. I'd make them cheaper though.

I never got to actually use Halsin. I tried to swap him in several times and it just never worked, then he was killed via plot events in act 3 via a mechanism where I could not save him. I used Jaheira a bit in late act 3, just for the Harper & Minsc stuff, not much after that. Never used Minsc, too much overlap with me, Laezel and Karlach.

I found both Wyll and Gale pretty frustrating, but that's likely because I was trying to be so conservative on rests.

Don't know how people have already run through 3+ times, I spent like 150 hours on my first run and saw probably 85% of the game... also the ending was pretty disappointing. I'm not itching to dive back in but I'd be interested in DUrge as well as interacting with Minthara more.