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[-] sammytheman666@ttrpg.network 1 points 1 year ago

Being a player teaches whats fun for a player, or shitty.

Like skipping your turn because you did 2 lines of banter with another player in character.

Or describing everything, always, even if its not a necessity, stopping your players from inputing.

And knowing when to say yes and when to say no, but as the target of it.

this post was submitted on 06 Oct 2023
268 points (95.3% liked)

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