17
Godot 4.1 3D physics jittery at default tick rate
(sopuli.xyz)
Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
Make sure to follow the Godot CoC while chatting
We have a matrix room that can be used for chatting with other members of the community here
We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent
Try Jolt if you don't need mobile builds yet. https://github.com/godot-jolt/godot-jolt
Thanks, I found that myself also and keep in mind. I briefly tried Jolt in the test scene I made for the glitch and it seemed to work more consistently.