this post was submitted on 17 Oct 2023
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Ahead of the city builder's release on October 24, the devs want to "manage expectations on performance."

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[–] Aielman15@lemmy.world 115 points 1 year ago* (last edited 1 year ago) (17 children)

I'm kind of used to devs releasing apologies for their games after a bad release and the following review bombing. It's almost guaranteed to happen for any modern AAA game, it's the sorry state of the industry. But now, we've reached a point where devs apologize for their games before they're even released. This shit is hilarious.

What's next? "We're going to release a game four years from now. You should temper your expectations, it's probably going to suck."

I mean, kudos to them for warning the potential customers, instead of lying to them or luring them in with nice trailers and trying to silence journalists by prohibiting them from showing game footage (I think I remember someone doing that...). Although I'm not sure how I should thank them. Should I buy the game because they were honest? Or should I not buy it, because, well, they were honest? I'm confused.

[–] hiddengoat@kbin.social 40 points 1 year ago (7 children)

Given that Paradox has near decade-long lifecycles for their games the launch window is utterly meaningless. Hell, Europa Universalis IV had an expansion released earlier this year and it was released in 2013.

[–] meatand2veg@lemmynsfw.com 0 points 1 year ago (1 children)

Imperator has entered the chat

[–] hiddengoat@kbin.social 6 points 1 year ago (1 children)

That game had the unfortunate timing of being released when everyone knew CK3 was around the corner. It ended up being seen as a stopgap release and that just got worse when CK3 came out. It got a couple of DLCs but the players just weren't there anymore. It has some good ideas.

[–] Microw@lemm.ee 1 points 1 year ago

Tbf the whole game was someone taking the half-developed CK3 and slapping an antiquity simulator on top of that.

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