this post was submitted on 23 Oct 2023
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[–] Not_mikey@lemmy.world 13 points 1 year ago (2 children)

If you can't actually play it with the new graphics what's it's advantage over original cities skylines?

[–] Caitlynn@feddit.de 29 points 1 year ago (1 children)

There is actually a LOT more little things, that make the game very different. Besides who in the right mind would buy a 70 buck sequel with Just better grafics?

[–] Jayemecee@lemmy.dbzer0.com 33 points 1 year ago (1 children)

Everyone that bought fifa for the last 10 years..

[–] SirQuackTheDuck@lemmy.world 23 points 1 year ago

You missed an important bit:

who in the right mind

[–] shrippen@feddit.de 27 points 1 year ago

Just have a look at the dev diaries. For me personally its the overhaul of pretty much all simulation engines (traffic, weather, water, wind, people etc.) and that they solved (apparently) the single thread problem of their traffic simulation. For me CS1 was bottlenecked when the cities became to big and the traffic could only be simulated on one core. There is a limit to that. But my cpu was otherwise idle. I have hope that this is now solved. Plus there is apparently no agent limit anymore. So a town of 500000 could in theory simulate all people individually, CS1 couldn't.