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submitted 11 months ago by negativenull@lemm.ee to c/risa@startrek.website
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[-] Stamets@startrek.website 15 points 11 months ago

The holodeck itself kind of works like a giant treadmill that's generating stuff around you. On the walls are high definition visuals that make it seem like you can see forever. As you get close, it starts to replicate, to an extent, those things around you so you can actively interact with them. You wouldn't be able to have multiple fantasies in the same holodeck.

The brothel idea on the other hand...

[-] SkyezOpen@lemmy.world 9 points 11 months ago

On paper, sure, but we've seen many times where individuals are in completely separate areas of the holo world. The whole world War II bit in VOY, and when boymler went off trying to find the meaning g of life in his own program. Doubtless there's more examples but that's all I have in the memory buffer right now.

[-] teft@startrek.website 8 points 11 months ago

Another example is when Troi and LaForge go looking for Barclay and discover the goddess of empathy. They cover quite the distance to find Barclay.

[-] Malgas@beehaw.org 7 points 11 months ago

I mean, you can have multiple people in the holodeck who are all out of sight of one another, so it's definitely capable of partitioning them off to display different environments to each.

It's unclear what the limits of this are, as most of the mass usage we see (e.g. when it's used for a wedding reception) has most of the participants clustered tightly enough that it wouldn't be necessary. But one of Quark's holosuites can accommodate an entire baseball team despite being much smaller than a Federation holodeck, so the actual required space per partition has got to be pretty small.

[-] jet@hackertalks.com 4 points 11 months ago

an entire baseball team is one of quarks new holo novels available now, good cross promotion!

[-] Gork@lemm.ee 2 points 11 months ago

What if two people had a very long spool of rope that connected them together, then walked away from each other until they reach the edge of the holodeck, would the partitioning preserve the rope by splicing in new segments as each chunk gets loaded into memory? There shouldn't be any slack in line tension if done properly.

[-] echodot@feddit.uk 6 points 11 months ago* (last edited 11 months ago)

Frequently however characters will go on to the holo deck and walk further apart from each other than is possible in the limited space. So it must be able to do some kind of partitioning.

Like in voyager when they simulated the entire town, it was a town it was much bigger than the holodeck which seems to be only about the size of a tennis court.

this post was submitted on 26 Oct 2023
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