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submitted 11 months ago by HowSwayy@lemmy.ml to c/gaming@lemmy.ml
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[-] Metal_Zealot@lemmy.ml 4 points 11 months ago

Uncompressed WAV files, lol I'll never get over that

[-] Deathcrow@lemmy.ml 1 points 11 months ago* (last edited 11 months ago)

Uncompressed WAV files, lol I’ll never get over that

It doesn't even make sense. Simple compression algorithms like in use by FLAC or AAC are pretty much free to decompress on CPUs from this century and the cpu cycles you save by not doing wasteful IO of huge files from storage easily makes up for that.

I'm sure game devs can make some argument to not use 'expensive' compression, but not using any is just wasteful.

[-] Metal_Zealot@lemmy.ml 0 points 11 months ago* (last edited 11 months ago)

...sounds good though, i guess??

this post was submitted on 14 Nov 2023
84 points (95.7% liked)

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